An abstract sculpture I call "The Illusory". A metallic sculpture with a menacing stance when viewed from the front, sporting sweeping lines where I tried to distort the perception of its length and give it a sense of motion/speed.
My latest design created in blender and suited up in a PBR material I made with my first dip into Substance Designer/Painter. PBR workflow has so many benefits and I will be using this as my main texturing suite from now on.
I really enjoyed making this model and I hope it has some appeal to anyone else.